SportZone activity - Tizzball
The following key elements are the primary differentiators of TIZZBALL from other Ball Games.Basic TIZZBALL:
• Two or more goals per team
• Goal locations teleport after each goal
TIZZBALL League:
• No turnover to other team between goals
• Games are played in an enclosed court so that the ball stays in play for the set.
• Play is fast and fun to watch as a spectator
• Turnover only takes place when:
• 3 minute set starts
• foul or breach of rules is made
• the ball goes out of play
TIZZBALL Street Extreme:
• More than one ball is in play at the same time (generally two)
Game Rulez
TIZZBALL is unique:• Two or more goals per team
• Goals locations teleport after each goal
• Ball is in play at all times
• No turnover to opposing team between goals
TIZZBALL:
• Tizzball is played by two (2) teams consisting of five (5) to eight (8) players.
• The aim of each team is to hit its own target goals to score points and to defend the opposition's goals and prevent them from scoring.
GOAL:
• 600 mm disk with intergrated vibration sensors and flashing lights.
• When the goal is hit by the Tizzball, the goal teleports to a new location.
WINNER:
• The team that has scored the great number of goals when the game timer reaches zero (0) is the winner.
COURT:
• Tizzball can be played in many existing indoor venues,
• Basketball
• Indoor Football (soccer)
• Netball
• Korfball
• Squash (Fast Court League)
• There are no boundaries so the Tizzball is always in play.
TIME:
• The game shall consist of three (3) periods of three (3) to five (5) minutes.
BALL HANDLING:
• The Tizzball is played with hands only and may be,
• passed
• thrown
• tapped
• rolled
• dribbled
in any direction.
• Handling violations are
• running with the Tizzball
• deliberately kicking or blocking the Tizzball with any part of the leg or foot
• striking the Tizzball with the fist
Game Conceptz
School Rulez• 8 players per team
• no dribbling, pass within 3 seconds
• players limited to one zone
• teams matched by size and/or gender
• no physical contact
Street Rulez
• 7 players per team
• single dribble, pass within 3 seconds
• players limited to two (2) zones
• no physical contact
Street Extreme
• 2 Tizzballs in play
League Rulez
• 5 players per team
• unlimited dribble, no passing time restrictions
• players not limited by zones
• close player interaction
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